Overview:
It has been Five thousand years since the first empire fell. Five thousand years since the fate of Humanity was decided. Five thousand years since the last Emperor perished amidst the flames of a war that eclipsed all others. In its wake, mankind was decimated. All its technology lost, and its mighty cities turned to rubble and ash. That is how long it has taken for mankind to begin to scrape civilization from the ruins of the past.
Now after all those years the world finally begins to turn. As civilization rises once again what future shall mankind choose and what answers shall they discover in the shadows of the past? Enter a tale of love, death, and deception. A tale of how the fate of the human race was decided and how that conclusion would echo across time and space.
Thread Updated: 2023-05-05
Release Date: 2023-04-20
Developer: Adrian A.
OS: Windows, Mac, Linux
Language: English
Genre:
Installation:
Changelog:
Instituted UI Patch and emergency Bug fix. Game should function perfectly now. Sorry to anyone who was inconvenienced. The new file should have FinalFix in its name when downloaded.
Bugs Fixed
A loop error found near the end of the recent version
Variable issues
v2.1.0
Fixed a bug at the end that looped you back to a prior point.
V2.0.0
The Female Protagonist is now nameable.
Included Codex, Character Profiles, Info Pages, etc. These are unlocked as the story progresses and you are alerted when they are unlocked.
Undefined has now been made clear that it is not a bug but a way to store data across playthroughs to allow you to skip past previously read content.
Continuation of all routes save underground
The underground route has been axed due to my decisions regarding story progression. All the ideas I had for it will continue on but at a later date when I don’t have to suspend my own disbelief to write it since they should be dead.
Began to Implement a policy of minimum scrolling. Large Swaths of old content have been updated but it will not be fully completed until the next update.
v2.1.0
Fixed a bug at the end that looped you back to a prior point.
v1.0.0:Initial Release
Ui Adjusted to
Developer Notes:
The idea behind this series is to make meaningful choices and so often times that can mean a long time between choices. I’ve always hated meaningless choices in games and I personally think too many choices can make your choices feel meaningless or empty. I am trying to find the right amount in this series. As the story goes on the player’s choices will expand as the story properly open ups. There are currently many hours worth of content so feel free to give it a try.